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| /\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\* This is an example sketch for our Monochrome Nokia 5110 LCD Displays
Pick one up today in the adafruit shop! ------> http://www.adafruit.com/products/338
These displays use SPI to communicate, 4 or 5 pins are required to interface
Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries. BSD license, check license.txt for more information All text above, and the splash screen must be included in any redistribution \*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*/ #include <SPI.h> #include <Adafruit\_GFX.h> #include <Adafruit\_PCD8544.h>
// Software SPI (slower updates, more flexible pin options): // pin 7 - Serial clock out (SCLK) // pin 6 - Serial data out (DIN) // pin 5 - Data/Command select (D/C) // pin 4 - LCD chip select (CS) // pin 3 - LCD reset (RST) Adafruit_PCD8544 display = Adafruit\_PCD8544(7, 6, 5, 4, 3);
#define NUMFLAKES 10 #define XPOS 0 #define YPOS 1 #define DELTAY 2
#define LOGO16\_GLCD\_HEIGHT 16 #define LOGO16\_GLCD\_WIDTH 16
static const unsigned char PROGMEM logo16_glcd_bmp[] = { 0B00000000, 0B11000000, 0B00000001, 0B11000000, 0B00000001, 0B11000000, 0B00000011, 0B11100000, 0B11110011, 0B11100000, 0B11111110, 0B11111000, 0B01111110, 0B11111111, 0B00110011, 0B10011111, 0B00011111, 0B11111100, 0B00001101, 0B01110000, 0B00011011, 0B10100000, 0B00111111, 0B11100000, 0B00111111, 0B11110000, 0B01111100, 0B11110000, 0B01110000, 0B01110000, 0B00000000, 0B00110000 };
void testdrawbitmap(const uint8\_t \*bitmap, uint8\_t w, uint8\_t h) { uint8\_t icons[NUMFLAKES][3]; randomSeed(666); // whatever seed // initialize for (uint8\_t f=0; f< NUMFLAKES; f++) { icons[f][XPOS] = random(display.width()); icons[f][YPOS] = 0; icons[f][DELTAY] = random(5) + 1; Serial.print("x: "); Serial.print(icons[f][XPOS], DEC); Serial.print(" y: "); Serial.print(icons[f][YPOS], DEC); Serial.print(" dy: "); Serial.println(icons[f][DELTAY], DEC); }
while (1) { // draw each icon for (uint8\_t f=0; f< NUMFLAKES; f++) { display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, BLACK); } display.display(); delay(200);
while(Serial.available()) { switch (Serial.read()) { case 'w':display.setContrast(display.getContrast() + 1); break; case 's':if(display.getContrast()) display.setContrast(display.getContrast() - 1); break; case 'e':display.setBias(display.getBias() + 1); break; case 'd':if(display.getBias()) display.setBias(display.getBias() - 1); break; case 'R':display.setReinitInterval(10); break; case 'r':display.initDisplay(); display.setReinitInterval(0); break; } } Serial.print("contrast (w/s): 0x"); Serial.print(display.getContrast(), HEX); Serial.print(" bias (e/d): 0x"); Serial.print(display.getBias(), HEX); Serial.print(" reinitialize display (r/R): 0x"); Serial.print(display.getReinitInterval(), HEX); Serial.print(" \r");
// then erase it + move it for (uint8\_t f=0; f< NUMFLAKES; f++) { display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, WHITE); // move it icons[f][YPOS] += icons[f][DELTAY]; // if its gone, reinit if (icons[f][YPOS] > display.height()) { icons[f][XPOS] = random(display.width()); icons[f][YPOS] = 0; icons[f][DELTAY] = random(5) + 1; } } } }
void testdrawchar(void) { display.setTextSize(1); display.setTextColor(BLACK); display.setCursor(0,0);
for (uint8\_t i=0; i < 168; i++) { if (i == '\n') continue; display.write(i); //if ((i > 0) && (i % 14 == 0)) //display.println(); } display.display(); }
void testdrawcircle(void) { for (int16\_t i=0; i<display.height(); i+=2) { display.drawCircle(display.width()/2, display.height()/2, i, BLACK); display.display(); } }
void testfillrect(void) { uint8\_t color = 1; for (int16\_t i=0; i<display.height()/2; i+=3) { // alternate colors display.fillRect(i, i, display.width()-i\*2, display.height()-i\*2, color%2); display.display(); color++; } }
void testdrawtriangle(void) { for (int16\_t i=0; i<min(display.width(),display.height())/2; i+=5) { display.drawTriangle(display.width()/2, display.height()/2-i, display.width()/2-i, display.height()/2+i, display.width()/2+i, display.height()/2+i, BLACK); display.display(); } }
void testfilltriangle(void) { uint8\_t color = BLACK; for (int16\_t i=min(display.width(),display.height())/2; i>0; i-=5) { display.fillTriangle(display.width()/2, display.height()/2-i, display.width()/2-i, display.height()/2+i, display.width()/2+i, display.height()/2+i, color); if (color == WHITE) color = BLACK; else color = WHITE; display.display(); } }
void testdrawroundrect(void) { for (int16\_t i=0; i<display.height()/2-2; i+=2) { display.drawRoundRect(i, i, display.width()-2\*i, display.height()-2\*i, display.height()/4, BLACK); display.display(); } }
void testfillroundrect(void) { uint8\_t color = BLACK; for (int16\_t i=0; i<display.height()/2-2; i+=2) { display.fillRoundRect(i, i, display.width()-2\*i, display.height()-2\*i, display.height()/4, color); if (color == WHITE) color = BLACK; else color = WHITE; display.display(); } } void testdrawrect(void) { for (int16\_t i=0; i<display.height()/2; i+=2) { display.drawRect(i, i, display.width()-2\*i, display.height()-2\*i, BLACK); display.display(); } }
void testdrawline() { for (int16\_t i=0; i<display.width(); i+=4) { display.drawLine(0, 0, i, display.height()-1, BLACK); display.display(); } for (int16\_t i=0; i<display.height(); i+=4) { display.drawLine(0, 0, display.width()-1, i, BLACK); display.display(); } delay(250); display.clearDisplay(); for (int16\_t i=0; i<display.width(); i+=4) { display.drawLine(0, display.height()-1, i, 0, BLACK); display.display(); } for (int8\_t i=display.height()-1; i>=0; i-=4) { display.drawLine(0, display.height()-1, display.width()-1, i, BLACK); display.display(); } delay(250); display.clearDisplay(); for (int16\_t i=display.width()-1; i>=0; i-=4) { display.drawLine(display.width()-1, display.height()-1, i, 0, BLACK); display.display(); } for (int16\_t i=display.height()-1; i>=0; i-=4) { display.drawLine(display.width()-1, display.height()-1, 0, i, BLACK); display.display(); } delay(250);
display.clearDisplay(); for (int16\_t i=0; i<display.height(); i+=4) { display.drawLine(display.width()-1, 0, 0, i, BLACK); display.display(); } for (int16\_t i=0; i<display.width(); i+=4) { display.drawLine(display.width()-1, 0, i, display.height()-1, BLACK); display.display(); } delay(250); }
void setup() { Serial.begin(9600); Serial.println("PCD test"); display.begin(); // init done
// you can change the contrast around to adapt the display // for the best viewing! display.setContrast(75);
display.display(); // show splashscreen delay(2000); display.clearDisplay(); // clears the screen and buffer
// draw a single pixel display.drawPixel(10, 10, BLACK); display.display(); delay(2000); display.clearDisplay();
// draw many lines testdrawline(); display.display(); delay(2000); display.clearDisplay();
// draw rectangles testdrawrect(); display.display(); delay(2000); display.clearDisplay();
// draw multiple rectangles testfillrect(); display.display(); delay(2000); display.clearDisplay();
// draw mulitple circles testdrawcircle(); display.display(); delay(2000); display.clearDisplay();
// draw a circle, 10 pixel radius display.fillCircle(display.width()/2, display.height()/2, 10, BLACK); display.display(); delay(2000); display.clearDisplay();
testdrawroundrect(); delay(2000); display.clearDisplay();
testfillroundrect(); delay(2000); display.clearDisplay();
testdrawtriangle(); delay(2000); display.clearDisplay(); testfilltriangle(); delay(2000); display.clearDisplay();
// draw the first ~12 characters in the font testdrawchar(); display.display(); delay(2000); display.clearDisplay();
// text display tests display.setTextSize(1); display.setTextColor(BLACK); display.setCursor(0,0); display.println("Hello, world!"); display.setTextColor(WHITE, BLACK); // 'inverted' text display.println(3.141592); display.setTextSize(2); display.setTextColor(BLACK); display.print("0x"); display.println(0xDEADBEEF, HEX); display.display(); delay(2000);
// rotation example display.clearDisplay(); display.setRotation(1); // rotate 90 degrees counter clockwise, can also use values of 2 and 3 to go further. display.setTextSize(1); display.setTextColor(BLACK); display.setCursor(0,0); display.println("Rotation"); display.setTextSize(2); display.println("Example!"); display.display(); delay(2000);
// revert back to no rotation display.setRotation(0);
// miniature bitmap display display.clearDisplay(); display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1); display.display();
// invert the display display.invertDisplay(true); delay(1000); display.invertDisplay(false); delay(1000);
// draw a bitmap icon and 'animate' movement testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_WIDTH, LOGO16_GLCD_HEIGHT); }
void loop() { }
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