// Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let mainWindow
function createWindow() { // Create the browser window. mainWindow = new BrowserWindow({ width: 800, height: 600, backgroundColor: "#ccc", webPreferences: { nodeIntegration: true, // to allow require contextIsolation: false, // allow use with Electron 12+ preload: path.join(__dirname, 'preload.js') } })
// and load the index.html of the app. mainWindow.loadURL(url.format({ pathname: path.join(__dirname, 'index.html'), protocol: 'file:', slashes: true }))
// Open the DevTools. mainWindow.webContents.openDevTools()
// Emitted when the window is closed. mainWindow.on('closed', function() { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. mainWindow = null }) }
// This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow)
// Quit when all windows are closed. app.on('window-all-closed', function() { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q app.quit() })
app.on('activate', function() { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow === null) { createWindow() } })